Dying Light: The Beast Embraces Linear Storytelling for a Unified Narrative Experience
2025-07-28 18:10:19Dying Light: The Beast marks a significant departure from its predecessors by adopting a completely linear storyline, eliminating player choices that previously led to multiple endings. This bold decision by developer Techland has sparked discussions among fans, with some viewing it as a potential strength for the franchise's evolution.
Since its announcement, Dying Light: The Beast has signaled a fresh direction for the series. While maintaining the core survival horror elements that fans love, the game is set to redefine its storytelling approach. The removal of branching narratives means players will experience a singular, cohesive story—a move that could help solidify the game's place in the franchise's canon.
In a recent interview with GamesRadar+, game director Tymon Smektala explained the reasoning behind this shift. "We want to create a more canonical experience," he stated. "Linear storytelling allows us to steer the narrative exactly where we envision it, without the complications of multiple endings." This approach aims to avoid the debates over which events are canon—a common issue in choice-driven games.
Smektala cited examples like Gears 5, where alternative endings created challenges for sequels. "When you canonize one ending, you inevitably disregard the choices of many players," he noted. Dying Light: The Beast seeks to eliminate this dilemma by presenting a unified timeline, ensuring all future installments build upon a single, definitive story.
This change could broaden the game's appeal, positioning it as a story-driven FPS with a clear narrative arc. While some fans may miss the freedom of choice, the linear structure could enhance the game's pacing and emotional impact. The decision reflects Techland's commitment to evolving the franchise, even if it means stepping away from some established features.