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Borderlands 4 Price Controversy: Take-Two CEO Defends Gearbox President

2025-08-09 00:00:29

The gaming community has been buzzing with discussions about Borderlands 4's pricing strategy ever since Gearbox Entertainment president Randy Pitchford made controversial remarks earlier this year. Now, Take-Two Interactive CEO Strauss Zelnick has weighed in on the matter, offering his perspective on both the pricing debate and Pitchford's leadership style.

Borderlands 4

The controversy began when Pitchford suggested in a social media post that "true fans" would find a way to afford Borderlands 4 even if it were priced at $80. This comment came in response to questions about whether the game would follow the industry trend of increasing base prices for AAA titles. The statement sparked immediate backlash from fans across various gaming communities.

In a recent interview with IGN, Zelnick acknowledged that Pitchford "can be controversial at times," but emphasized his strong working relationship with the Gearbox president. "Sometimes it's intentional, sometimes unintentional," Zelnick remarked, "but I still love him to death." The Take-Two CEO made it clear there's no tension between the two executives despite the public controversy.

Regarding Borderlands 4's pricing, Zelnick explained that Take-Two employs "variable pricing strategies" across its portfolio. He expressed confidence that the game would deliver "terrific value" to players, though he didn't confirm the final retail price. Industry analysts now speculate the title will likely launch at the now-standard $70 price point for next-gen games.

Following the initial backlash, Pitchford issued a public apology, calling the situation a "misunderstanding." In a lengthy statement, he clarified that he never intended to suggest fans should pay more than they're comfortable with, and expressed regret for his choice of words regarding "real fans."

The pricing discussion took another turn when Gearbox revealed a $150 Collector's Edition that surprisingly didn't include the game itself. Marketed as an "ECHO-4 bundle," the package contains premium collectibles like a cloth map and LED-lit figurine, but requires separate purchase of the game. This decision sparked further debate about the value of special editions in modern gaming.

As the September 12 release date approaches, anticipation for Borderlands 4 remains high despite the pricing controversies. The game represents a major milestone for Gearbox, being the first in the series built on Unreal Engine 5 and featuring cross-platform play across all systems. Fans are eager to see if the final product will justify its price tag when it launches later this year.