Call of Duty: Black Ops 7 Dexterity Change Explained
2025-10-22 15:15:14Treyarch Studios has recently introduced a significant change to the Dexterity Perk in Call of Duty: Black Ops 7, following extensive community feedback from the open beta. This update is set to enhance the gameplay experience by making certain abilities available to all players by default.
The Dexterity Perk Redefined
In previous iterations of the game, the Dexterity Perk was required for players to aim down sights (ADS) while performing advanced movements such as sliding, diving, and wall jumping. This often led to debates within the community, as many players felt these abilities should be part of the base movement system. Responding to this feedback, Treyarch has confirmed that these Dexterity features will now be default abilities for every player. The Dexterity Perk will still exist for those who want "maximum fluidity," but it will no longer be a prerequisite for ADS during advanced movements.
Additional Movement and Gameplay Updates
The overhaul to the Dexterity Perk is just one of several gameplay refinements coming to Call of Duty: Black Ops 7. Another notable change is the removal of Tactical Sprint as a standard feature. Instead, Tactical Sprint will now be available as a separate perk, allowing players to customize their movement preferences without forcing the mechanic into the base gameplay. This shift aims to provide players with more control over their playstyle and movement options.
Building upon the Omnimovement system first introduced in Black Ops 6, players in Black Ops 7 can now run, jump, dive, and slide in any direction, with wall jumping remaining an integral part of the high-mobility design. The goal is to create faster, smoother, and more flexible combat encounters, whether in close-quarters skirmishes or open firefights.
Community Feedback and Developer Response
The decision to make these changes was heavily influenced by the community's feedback during the open beta. Players had the opportunity to test Black Ops 7 and provide direct input to Treyarch, with movement mechanics and the Dexterity Perk being among the most discussed topics. This collaborative approach between the developers and the community highlights Treyarch's commitment to creating a game that meets the expectations of its players.