Location: HOMELatest Game IssuesRomero Games' Unannounced FPS May Still See the Light of Day Despite Microsoft Layoffs

Romero Games' Unannounced FPS May Still See the Light of Day Despite Microsoft Layoffs

2025-07-08 03:01:37

Recent developments suggest that Romero Games' unannounced first-person shooter (FPS) might still have a future, even after the studio's closure due to Microsoft's massive layoffs. Founded in 2015 by legendary game designer John Romero (co-creator of Doom) and his wife Brenda Romero, the studio was reportedly making significant progress on this mysterious project before Microsoft's funding cuts forced its shutdown.

Microsoft's recent workforce reduction affected approximately 9,000 employees across various divisions, with the gaming sector being hit particularly hard. Major studios working on franchises like Call of Duty saw staff reductions, while long-term projects including Rare's Everwild and The Initiative's Perfect Dark were canceled entirely. The gaming community was especially surprised by Romero Games' inclusion in these cuts, as the studio had reportedly been receiving positive feedback and meeting all development milestones for their unannounced FPS.

Doom Co-Creator

A glimmer of hope emerged when Keith O'Conor, Romero Games' Chief Technical Officer, revealed on LinkedIn that the team is actively seeking alternative ways to continue development. According to O'Conor, the project has already generated significant interest within the industry. However, the immediate priority remains ensuring the well-being of the affected staff members before pursuing the game's future.

The situation presents unique challenges and opportunities. Unlike other studios affected by Microsoft's cuts, Romero Games wasn't owned by the tech giant, and the intellectual property rights for the unnamed FPS may still belong to the developers. This independence could make it easier for the team to find a new publishing partner willing to support the project's completion.

Fans of John Romero's work are particularly excited about the potential of this new FPS. With a legendary career that includes groundbreaking titles like Wolfenstein 3D, Doom, Quake, and Hexen, Romero's return to the FPS genre could bring fresh innovations to the space. The studio's recent work on Sigil megawads for Doom and Brenda Romero's strategy RPG Empire of Sin demonstrate the team's continued creative vitality.