Location: HOMELatest Game IssuesTeam Cherry Releases First Hollow Knight: Silksong Update

Team Cherry Releases First Hollow Knight: Silksong Update

2025-09-09 20:50:15

Developer Team Cherry has officially released the patch notes for the inaugural update to Hollow Knight: Silksong, marking the first significant post-launch support for the highly anticipated sequel. The update primarily focuses on addressing various technical issues while implementing subtle balance changes designed to make the early game more accessible to players. After years of anticipation, Hollow Knight: Silksong launched on September 4, and the development team has already prepared this comprehensive update, currently available in beta with a full release scheduled for next week.

Hollow Knight: Silksong

Team Cherry's decision to adjust certain difficulty elements comes in response to player feedback regarding the game's challenging nature. Since its release last week, numerous players have taken to social media platforms to discuss various aspects of the game's difficulty, including increased boss damage output, Hornet's larger hitbox, and overall combat intensity. While Silksong undoubtedly presents a more demanding experience compared to the original Hollow Knight, many community members have noted that Hornet's enhanced mobility and speed provide additional tools to overcome these challenges, creating a different but balanced gameplay dynamic.

Although opinions vary within the community regarding whether Hollow Knight: Silksong is excessively difficult, Team Cherry has acknowledged player concerns and confirmed several balance adjustments in this initial update. According to the official patch notes detailed later in this article, the update will implement "moderate" difficulty reductions for two early-game bosses: Moorwing and Sister Splinter. Additional changes include reduced damage from Sandcarvers and various quality-of-life improvements designed to enhance the overall player experience.

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Enthusiastic fans can immediately access the first Hollow Knight: Silksong update by joining the public-beta branch available on Steam and GOG platforms. Team Cherry has indicated that the complete patch will deploy across PlayStation, Xbox, Nintendo Switch, and PC platforms by mid-next week, though this timeline remains tentative and subject to change if technical issues emerge. The development studio has also confirmed that additional fixes are currently in development, suggesting that concerns not addressed in this initial update may be resolved in subsequent patches.

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Many community members await resolution regarding the game's translation quality, particularly for Simplified Chinese versions. While critical reception remains overwhelmingly positive overall, Hollow Knight: Silksong has received negative feedback from Chinese-speaking users on Steam due to translation inconsistencies. The game maintains "very positive" or "overwhelmingly positive" ratings in most regions, but Japanese and Simplified Chinese reviews currently show "mixed" reception, with approximately 40% of the 36,000 Simplified Chinese reviews being positive. Team Cherry has acknowledged these concerns and confirmed that translation improvements are underway, with enhancements expected in the coming weeks.

Comprehensive Patch Notes for Hollow Knight: Silksong's Initial Update

  • Resolved issue where players could remain without their cloak following the Slab escape sequence
  • Fixed completion problems with the Infestation Operation during late-game progression
  • Addressed inability to complete the Beast in the Bells quest when summoning Bell Beast at Bilewater Bellway in late game
  • Corrected character floating glitch occurring after down-bouncing on specific projectiles
  • Resolved occasional inaccessibility of courier deliveries in Act 3
  • Fixed craft bind malfunction during memory sequences
  • Eliminated soft-lock issue with Lace tool deflection at Deep Docks battle initiation
  • Addressed Silk Snippers in Chapel of the Reacher becoming stuck outside boundaries
  • Fixed Claw Mirrors leaving Hornet inverted when taking damage during specific binding moments
  • Corrected Snitch Pick not providing intended rosaries and shell shards
  • Removed float override input (down + jump) after obtaining Faydown Cloak
  • Implemented moderate difficulty reduction for early-game bosses Moorwing and Sister Splinter
  • Reduced damage output from Sandcarvers
  • Slightly increased pea pod collider scale
  • Moderately decreased mid-game Bellway and Bell Bench pricing
  • Increased rosary rewards from relics and psalm cylinders
  • Enhanced rosary rewards for courier deliveries
  • Various additional technical fixes and gameplay tweaks

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