No Man's Sky Update 6.04 Brings Refinements to Space Exploration Experience
2025-09-09 22:50:16Developer Hello Games has officially released patch notes for No Man's Sky Update 6.04, delivering another round of improvements to the expansive space exploration title. This latest update focuses on resolving several minor technical issues that have been affecting players, enhancing the overall gaming experience across all platforms.
No Man's Sky has undergone a remarkable transformation since its controversial 2016 launch. Initially criticized for failing to meet expectations, the development team at Hello Games has spent nearly a decade consistently expanding and refining the game. The recent Voyagers update, launched on August 27th, sparked a significant resurgence in player engagement, with Steam concurrent player numbers surpassing 110,000 at its peak.
Update 6.04 addresses approximately a dozen player-reported issues, including fixes for interaction labels displaying incorrect spacecraft names after renaming, problems with corvettes unexpectedly flying away when players disembark, various collision detection improvements, and several other technical refinements. The update also enhances accessibility features for the freighter bridge teleporter and introduces lighting improvements throughout the game.
Compared to the previous Patch 6.03, which was initially available through the experimental branch last week, this newest update is relatively modest in scope. The earlier patch focused on resolving dozens of issues, and fortunately, most major problems appear to have been successfully addressed already.
As anticipated, many of the fixes in Update 6.04 relate to features introduced in the substantial Voyagers expansion. That major content drop added Corvette-class starships, skydiving mechanics, spacewalking capabilities, and numerous other enhancements that have been widely praised by the game's dedicated community. Subsequent updates have primarily focused on refining these new elements and addressing any technical issues that emerged.
With these continuous improvements, 2025 continues to be an exceptional time for both new and returning players to experience No Man's Sky. The game currently boasts its highest player count ever, significantly enhancing multiplayer opportunities, while numerous free expansions have dramatically expanded the gameplay experience. The Voyagers and World 2 updates have particularly transformed planetary environments and space travel mechanics, solidifying the title's position as one of the premier offerings in the space exploration genre.
No Man's Sky Hotfix 6.04 Official Patch Notes (September 9, 2025)
Bug Fixes
- Resolved an issue where interaction labels displayed generated ship names instead of custom names for renamed corvettes
- Fixed collision problems occurring during teleportation between corvettes and frigates
- Corrected visual issues where panelled windows appeared as solid walls from inside corvette interiors
- Addressed problems preventing other players' corvettes from properly spawning in multiplayer sessions
- Eliminated invisible collision obstacles that corvettes could encounter during spaceflight
- Fixed restrictions preventing players from using basic workshop components when constructing corvettes
- Resolved issues causing corvettes to drift away unexpectedly when players exited their ships
- Fixed problems causing refined materials to disappear from corvette refiners
- Enhanced collision detection around corvette window areas
- Improved accessibility and functionality of freighter bridge teleporters
- Added clarification messages regarding non-reusable exosuit upgrade terminals
- Implemented multiple lighting system enhancements throughout the game
- Corrected lighting irregularities on abandoned freighter vessels
- Fixed missing sun rendering issues in space environments on Xbox platforms
- Various physics and animation system optimizations
- Multiple asset performance improvements
- Optimized lighting rendering on PlayStation 4 systems
- Resolved crash issues that could occur following player death scenarios