Roblox CEO Envisions Dating Feature to Combat Global Loneliness
2025-07-29 07:19:42Roblox CEO David Baszucki has revealed ambitious plans to introduce a dating feature for users aged 21+ as part of the platform's mission to combat what he describes as a "global loneliness epidemic." The gaming platform, which launched in 2006, continues evolving beyond its original focus on younger audiences.
During a recent Tech Stuff podcast episode, Baszucki explained that verified adult users would eventually access virtual dating capabilities, allowing them to establish connections digitally before potentially meeting in person. This aligns with his vision to transform Roblox into a "wellness platform" that fosters human connection.
The proposed dating functionality represents another step in Roblox's gradual shift toward adult users, following previous controversies about child safety measures. Baszucki reiterated that parents should trust their instincts regarding platform access for minors, stating: "I would always want parents to, if they're not comfortable, follow their intuition."
With over 42 million daily active users (surpassing Steam's top 100 games combined), Roblox's potential expansion into social connection features could significantly impact digital interaction trends. However, the company faces scrutiny regarding implementation timelines and safety protocols for the proposed dating system.