Former Rockstar Developer Suggests 30 FPS Could Enhance GTA 6's Visual Fidelity
2025-07-29 20:19:52Former Rockstar Games developer Obbe Vermeij has sparked an interesting debate in the gaming community by suggesting that Grand Theft Auto 6 might actually benefit from running at 30 FPS rather than 60 FPS. According to Vermeij, this lower frame rate would enable Rockstar to render "twice as many polygons," potentially resulting in significantly enhanced visual detail and environmental complexity.
While Rockstar Games hasn't officially confirmed whether GTA 6 will support 60 FPS on PlayStation 5 and Xbox Series X/S at launch, the mere suggestion of a 30 FPS cap has already generated mixed reactions from fans. Many players have grown accustomed to 60 FPS gaming in recent years, making this potential limitation particularly controversial for one of the most anticipated games of the decade.
Adding to the platform considerations, GTA 6 won't be available on PC at launch, continuing Rockstar's tradition of delayed PC releases. This means players wanting to experience the game immediately will need either a PS5 or Xbox Series X/S. Industry insiders suggest the optimal console experience might be on the rumored PS5 Pro, with reports indicating Rockstar is collaborating with PlayStation engineers to optimize the title for Sony's enhanced hardware.
The frame rate debate continues to divide the gaming community. Vermeij argues that players "might prefer the visual details" possible at 30 FPS, describing it as a necessary trade-off for graphical fidelity. This perspective is shared by other former Rockstar developers, including Mike York, a former animator who expressed doubts about the game achieving stable 60 FPS performance given its ambitious scope.
With GTA 6 representing Rockstar's first new entry in the franchise since 2013's GTA 5, expectations for technological advancements are understandably high. The developers face the challenging task of balancing cutting-edge visuals with smooth performance in what promises to be one of the most detailed open worlds ever created.