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Skate Early Access Launch Set for September

2025-08-27 00:20:29

Electronic Arts has officially confirmed that Skate will enter early access on September 16, 2025, across all major gaming platforms. Originally announced in 2020, Skate represents a free-to-play revival of the beloved skateboarding franchise that has been dormant for over 15 years. This installment serves as a complete series reboot, developed by Full Circle, a dedicated studio established by EA specifically for this project.

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Although not yet publicly available, enthusiasts have caught glimpses of the game through various trailers, leaks, and pre-alpha gameplay footage shared by Skate playtesters. As the launch approaches, developers continue to reveal more details about the title, including its content model, extensive customization options, and the confirmed inclusion of over 100 songs available at release. The waiting period is nearly over as EA finally confirms when players can experience this highly anticipated title.

Electronic Arts and Full Circle had previously indicated a Summer 2025 release window for Skate, but had not committed to a specific date until now. A newly released official trailer confirms that Skate will debut in early access on September 16 for Xbox Series X/S, Xbox One, PS4, PS5, and PC via Steam, Epic Games Store, and the EA app.

At launch, Skate will operate as a free-to-play title with full cross-platform compatibility, enabling players to connect with friends regardless of their gaming system. The game will also support cross-progression, allowing users to access their accounts seamlessly across multiple platforms. Skate will adopt a seasonal content approach, introducing fresh content, limited-time events, and exclusive cosmetic items every three months on a consistent schedule—a standard practice among live-service games.

Described as an "ever-evolving online skateboarding sandbox," Skate takes place in the expansive city of San Vansterdam—a massive, multiplayer open-world environment designed specifically for skate enthusiasts. The game utilizes the Frostbite Engine for physics calculations, and the iconic "Flick-it" control system makes its welcomed return. Beyond classic maneuvers, Skate introduces new tricks including wallies, slappies, and firecrackers to enhance gameplay variety and provide veteran players with fresh challenges to master.

Anticipation for Skate has reached extraordinary levels, fueled by dedicated fans who have waited over 15 years for a proper sequel. The overwhelming response saw over a million participants sign up for Skate's closed playtests, breaking EA's internal records and demonstrating the game's passionate following eager for a worthy continuation of the franchise. The stage is set—EA simply needs to deliver on expectations.

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