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Light No Fire: Navigating Vast Oceans with Massive Ships and Crews

2025-09-02 04:26:17

Hello Games creative director Sean Murray has revealed that the studio's highly anticipated project, Light No Fire, will feature expansive oceans so vast that they will require substantial ships and full crews to successfully navigate. Murray also confirmed that Light No Fire will incorporate technological advancements recently implemented in No Man's Sky through its Voyagers content expansion.

Light No Fire

Initially unveiled during The Game Awards 2023, Light No Fire presents an open-world adventure set on a massive procedurally-generated planet. Players will have the freedom to create customized avatars, choosing between human forms or various anthropomorphic creatures like rabbits or wolves as they uncover the planet's mysteries. Known features of Light No Fire additionally include multiplayer functionality and the exciting ability to ride dragons. While specific release dates and platform information beyond Steam remain undisclosed, Hello Games has assured fans that development on No Man's Sky will continue even after Light No Fire launches.

Although many details about Light No Fire remain confidential, Hello Games has offered glimpses into the technological framework powering the project. During a conversation with PC Gamer, Sean Murray elaborated that the game's enormous oceanic expanses will necessitate large ships operated by complete crews for safe navigation and exploration. Murray further indicated that the ship-building technology introduced in No Man's Sky's Voyagers update, which enables players to construct their own spacecraft, will transition into Light No Fire. This suggests players may have opportunities to build and personalize their own vessels to sail the seas of this new world. Regarding the technical achievements of the Voyagers update, Murray commented, "The technical obstacles they've overcome to make this possible have been tremendous. Nearly every aspect of the game required reworking to accommodate these relative spaces."

No Man's Sky

Murray also provided reassurance to enthusiasts that Light No Fire continues to progress in active development, though he withheld specific release timeline information. Following the launch of the Voyagers expansion, No Man's Sky's Steam player numbers achieved their third-highest peak since the game's original release. While player counts reached 93,332 participants during August's final weekend, SteamDB data indicates that No Man's Sky's peak concurrent players subsequently increased to 98,178 by September 1st.

Light No Fire

With commitments to deliver a magnificent open world ripe for exploration, Light No Fire continues to rank among Steam's most wish-listed titles. The gaming community eagerly anticipates whether No Man's Sky's remarkable success story will extend to Light No Fire upon its eventual release.