Splitgate 2 Server Issues: CEO Apologizes as Game Temporarily Goes Offline
2025-05-24 08:26:07UPDATE 5/23: 1047 Games has reactivated Splitgate 2 servers for testing purposes. While monetization issues persist, players can now attempt to find matches again.
Key Developments
- CEO Ian Proulx issues formal apology for server instability that forced Splitgate 2's temporary shutdown
- All cosmetics earned during the open beta will remain in players' inventories despite server downtime
- No definitive timeline exists for full server restoration as developers work on permanent solutions
The highly anticipated sequel to the portal-based shooter faced immediate technical challenges when its open beta launched on May 22. Players reported excessive loading times and matchmaking failures, prompting developer 1047 Games to take the unprecedented step of taking servers offline completely.
Behind the Server Meltdown
Splitgate 2 builds upon its predecessor's successful formula while introducing ambitious new features:
- Revolutionary faction system adding strategic depth
- The Lab: A powerful new map creation toolkit
- Expanded arsenal and game modes
In an emotional video statement, CEO Ian Proulx admitted the team underestimated server demands: "We believed our infrastructure was prepared. Clearly, we were mistaken, and we deeply regret the disruption to players' experience."
Player Compensation and Next Steps
1047 Games has guaranteed that:
- All cosmetic items acquired during the brief play window remain secured
- Development teams are working 24/7 to resolve the issues
- Servers will only return when stability is assured
Looking Beyond the Beta
Despite current challenges, Splitgate 2's roadmap promises exciting content:
- Monthly map releases
- Innovative game modes
- New power weapons
The developer emphasizes this setback won't affect plans for the full summer launch. These server issues during the open beta phase actually provide valuable stress-testing data that will ultimately strengthen the final product.
The game utilizes Unreal Engine 5 and will support cross-platform play upon full release. While current server issues are disappointing, they don't reflect the game's technical ambitions or long-term potential in the competitive FPS market.