Sandfall Interactive Teases Next Project After Clair Obscur: Expedition 33's Success
2025-05-28 20:28:58Following the groundbreaking success of Clair Obscur: Expedition 33, Sandfall Interactive has confirmed that their next project is already in the conceptual stages. The turn-based RPG, set in a hauntingly beautiful Belle Époque-inspired dark fantasy world, captivated players and critics alike upon its April 2025 release, achieving a remarkable 92% score on OpenCritic.
The game's commercial performance was equally impressive, selling 500,000 units within its first 24 hours and reaching a poetic milestone of 3.3 million sales in 33 weeks - a nod to the game's titular expedition number. Even French President Emmanuel Macron publicly celebrated the title's achievements, marking it as a cultural phenomenon.
In a recent interview with GamesIndustry.biz, Sandfall's COO and producer François Meurisse confirmed the studio's plans for a new title while remaining coy about specific details. "There will be another video game, for sure," Meurisse stated, acknowledging that director Guillaume Broche has already begun formulating "great ideas" for their next endeavor. The producer described the upcoming project as "challenging," noting that the team now faces higher expectations following their breakout success.
While Expedition 33 received widespread acclaim, some fans pointed out certain missed opportunities in the game's execution. However, Meurisse emphasized how the development process served as a valuable learning experience for the relatively young team. "We'll start from a more efficient position than when we began the company five years ago," he explained, noting how the team has matured professionally throughout the project.
The producer highlighted that many team members started as juniors and grew into their roles during Expedition 33's development, ultimately creating what many consider a modern classic. This accumulated experience positions Sandfall strongly for their next project, with the team now boasting proven capabilities in delivering high-quality RPG experiences.
Beyond planning their next title, director Guillaume Broche has taken time to share development insights with the gaming community. He emphasized the importance of creating games that developers themselves would want to play, stressing authenticity and teamwork as crucial elements in the creative process. This philosophy appears to have paid dividends for Sandfall, establishing a foundation they can build upon for future projects.