Microsoft Abandons In-House Xbox Handheld, Shifts Focus to Third-Party Collaborations
2025-06-14 23:08:11Microsoft's ambitious plans for a first-party Xbox handheld console have reportedly been scrapped, according to reliable industry sources. This decision comes shortly after the successful launch of the ROG Xbox Ally, a collaborative handheld gaming device developed by Asus in partnership with Microsoft.
While Microsoft never officially announced development of an Xbox-branded handheld, numerous leaks over the past year suggested the company was working on such a device. These reports indicated the handheld would complement Microsoft's next-generation hardware lineup and enhance its cloud gaming and Xbox Game Pass offerings. However, recent developments suggest these plans have been quietly abandoned.
Industry insider Tom Warren of The Verge reports that Microsoft has shifted its strategy, choosing instead to deepen partnerships with third-party hardware manufacturers. This approach is exemplified by the ROG Xbox Ally, which runs a specially optimized version of Windows 11 designed for handheld gaming experiences.
Microsoft's new direction suggests a fundamental change in how the company views Xbox hardware. Rather than developing proprietary consoles, Microsoft appears to be moving toward a more open ecosystem where various PC hardware manufacturers can produce devices that qualify as 'Xbox' platforms, provided they run Microsoft's gaming-optimized Windows software.
This strategic pivot was hinted at by Microsoft Gaming CEO Phil Spencer in a recent Xbox Podcast appearance. Spencer emphasized the growing integration between Xbox and Windows teams, suggesting that in Microsoft's vision, any Windows PC could effectively function as an Xbox console with the right software optimizations.
The ROG Xbox Ally represents Microsoft's current vision for handheld gaming, featuring impressive specifications including an AMD Ryzen AI Z2 Extreme processor, 7-inch 120Hz display, and Windows 11 Home operating system. This device demonstrates how Microsoft plans to bring the Xbox experience to handheld form factors through partnerships rather than first-party hardware.
While this strategy shift may disappoint fans hoping for a Microsoft-designed Xbox handheld, it suggests the company is focusing on expanding the Xbox ecosystem through software and services rather than proprietary hardware. This approach could potentially give consumers more choice in how they access Xbox games and services across various devices.