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Nintendo Projects 15 Million Switch 2 Sales in Fiscal Year 2026

2025-05-09 01:23:54

Nintendo has officially revealed its sales expectations for the upcoming Switch 2 console, forecasting 15 million units sold during its current fiscal year ending March 2026. The projection comes from the company's latest earnings report, which also includes estimates for accompanying software sales.

Latest Game Information

With the next-generation console set to launch on June 5, industry analysts suggest Nintendo plans to have approximately 6 million units available at release, with production continuing to meet anticipated demand throughout the fiscal period.

Nintendo's FY2026 Financial Projections

Nintendo Projects 15 Million Switch 2 Sales in Fiscal Year 2026

  • Switch 2 Hardware: 15 million units
  • Switch 2 Software: 45 million units (excluding bundled games)
  • Original Switch Hardware: 4.5 million units
  • Original Switch Software: 105 million units

The sales forecast represents an ambitious target, considering the Switch 2 will only be available for about 10 months of the fiscal year. This projection slightly exceeds the original Switch's first-year performance of 14.86 million units in 2017.

Nintendo's financial documents also confirmed development timelines for major titles, including:

  • Pokemon Legends: Z-A maintaining its late 2025 release window
  • Metroid Prime 4: Beyond still targeting 2025 launch

While these games will release for the original Switch, the Switch 2's backward compatibility ensures playability on the new hardware.

Market Context

The original Nintendo Switch continues its impressive sales trajectory, having moved approximately 11.5 million units in 2024. While it approaches the PlayStation 2's all-time sales record, analysts estimate it won't surpass the 160 million milestone needed to claim the title before 2027 at the earliest.

Latest Game Information

Pre-order demand for the Switch 2 has demonstrated strong consumer interest, with initial batches selling out rapidly in test markets. This early enthusiasm suggests Nintendo's sales targets may be achievable, though supply chain factors could influence actual performance.